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Omnia Drivers:
GLBenchmark Pro Result Details
3D Rendering Quality: Bilinear Filter : 95% (Success)
3D Rendering Quality: Perspective Correction : 100% (Success)
3D Rendering Quality: Sub Pixel Precision : 95% (Success)
3D Rendering Quality: Trilinear Filter : 89% (Fail)
3D Rendering Quality: Z-buffer Precision : 99.1% (Success)
CPU Performance: Integer : 8048
Fill Rate: Multi-Textured, 2x2 : 15360 kTexels/s
Fill Rate: Multi-textured, 4x2 : 17203 kTexels/s
Fill Rate: Single-textured, 4x1 : 19046 kTexels/s
GLBenchmark HD ES 1.0 : 552 Frames
GLBenchmark HD ES 1.1 : Failed / Not supported
GLBenchmark Pro ES 1.0 : 78 Frames
GLBenchmark Pro ES 1.1 : Failed / Not supported
Lights: Ambient x 1 : 113397 Triangles/s
Lights: Omni x 1 : 45972 Triangles/s
Lights: Parallel x 1 : 108289 Triangles/s
Lights: Parallel x 2 : 607852 Triangles/s
Lights: Parallel x 4 : 601722 Triangles/s
Lights: Parallel x 8 : 611938 Triangles/s
Lights: Spot x 1 : 48015 Triangles/s
Swapbuffer speed : 675
Texture Filter: LINEAR : 609895 Triangles/s
Texture Filter: LINEAR_MIPMAP_LINEAR : 601722 Triangles/s
Texture Filter: LINEAR_MIPMAP_NEAREST : 611938 Triangles/s
Texture Filter: NEAREST : 599679 Triangles/s
Texture Filter: NEAREST_MIPMAP_LINEAR : 611938 Triangles/s
Texture Filter: NEAREST_MIPMAP_NEAREST : 611938 Triangles/s
Texture Size: 128x128 : 611938 Triangles/s
Texture Size: 256x256 : 601722 Triangles/s
Texture Size: 64x64 : 606830 Triangles/s
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